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What happened?! Last thing I knew, we were in the castle... Wh-Where are we?
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This is the Timeless Rift—Gullveig's world, subject to its own special rules. And somehow, we're trapped here.
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Aww, but I was just sitting down to a slice of cake! Quick, Commander Anna, run me through the rules so we can get out of this mess before it goes stale!
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So, you can normally only have four skills equipped to a Hero at a time. But in this world, you can have up to 12 expanded skill slots!
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Wait, you mean each Hero can equip a total of 16 skills here?! With that kind of power, no one would be able to stand in my and Alfonse's way!
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If only it were so easy! We'll have to fight our way through hordes of powerful foes, and we'll need every advantage we can get. It'll take all the strength we can muster to get out of here!
Take on a World with Special Rules
Seer's Snare is an event in which you must make your way through Gullveig's Timeless Rift. You'll be able to equip up to 16 skills per Hero as you work toward defeating the final boss.
Building a Team
・You cannot have multiple versions of the same Hero.
・You can include only one ally that can use Sing or Dance.
・You can include only one ally that can use Savior.
Restrictions on Heroes
・All Heroes will have a static level of 40.
・Traits, merges, Dragonflowers, etc. will be carried over.
・A, B, C, and S skills will initially be sealed (if no skills are equipped, a random selection will be equipped).
・Duo and Harmonized skills cannot be used.
・Legendary and Mythic seasons will have no effect.
・Pair Up will have no effect.
Special Stamina Required
Whenever you proceed to the next area, it will cost a point of stamina unique to the event. You can have up to five points of stamina, and these will be fully replenished each day. No stamina will be consumed if your team is defeated by a sub-boss or the final boss, allowing you to keep trying without worrying about losing stamina.
Selecting Areas
Each area will be marked with the category of skills that can be obtained by completing the area, as well as the area's difficulty. The higher the difficulty, the more powerful the skills that can be obtained.
Safe Havens
During the event, your Heroes will not recover HP upon clearing an area. Instead, you must move to a Safe Haven on the map to recover HP.
Rewards for Completing Areas
Complete an area by defeating all foes without losing any allies. You will then be asked to choose one of three different rewards.